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Class ReconnectPacket

Received to instruct the client to connect to a new host.

Hierarchy

  • ReconnectPacket

Implements

Index

Properties

gameId

gameId: number

The gameId to send in the next HelloPacket.

host

host: string

The address of the new host.

isFromArena

isFromArena: boolean

Whether or not the new host is from the arena.

key

key: number[]

The key to send in the next HelloPacket.

keyTime

keyTime: number

The keyTime to send in the next HelloPacket.

name

name: string

The name of the new host.

port

port: number

The port of the new host.

propagate

propagate: boolean = true

stats

stats: string

Unknown.

type

type: PacketType = PacketType.RECONNECT

Methods

read

write

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