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Class HelloPacket

Sent to prompt the server to accept the connection of an account and reply with a MapInfoPacket.

Hierarchy

  • HelloPacket

Implements

Index

Properties

buildVersion

buildVersion: string

The current build version of RotMG.

entryTag

entryTag: string

Unknown.

gameId

gameId: number

The id of the map to connect to.

gameNet

gameNet: string

Unknown.

gameNetUserId

gameNetUserId: string

Unknown.

guid

guid: string

The email of the account being used.

key

key: number[]

The key of the map to connect to.

keyTime

keyTime: number

The key time of the key being used.

mapJSON

mapJSON: string

Unknown.

password

password: string

The password of the account being used.

platformToken

platformToken: string

Unknown.

playPlatform

playPlatform: string

Unknown.

previousConnectionGuid

previousConnectionGuid: string

Unknown.

propagate

propagate: boolean = true

random1

random1: number

A random 32 bit integer value.

random2

random2: number

A random 32 bit integer value.

secret

secret: string

The client secret of the account being used.

trailer

trailer: string

A random string which is appended to the end of the hello packet.

type

type: PacketType = PacketType.HELLO

userToken

userToken: string

Unknown.

Methods

read

write

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