Checks if the remote asset version matches the local asset version.
The local version of the asset.
true
if the localVersion
does not match the remote version,
Extracts the packet information from the given source.
The text containing the packet ids to extract.
Downloads the latest client.swf into a buffer.
Downdloads the latest GroundTypes.json into a buffer.
Downloads the latest Objects.json into a buffer.
Gets the remote asset version.
Gets the remote client version.
Gets the remote version of both the client and the assets.
Checks if the remote client version matches the local client version.
The local version of the client.
true
if the localVersion
does not match the remote version,
Creates a path from the base
path to the GameServerConnection.as file.
The parent dir which contains the decompiled client source.
Unpacks the client. Returns the path which the client was unpacked into.
The path to the swf file to unpack. E.g. C:\\clients\\latest-client.swf
.
Generated using TypeDoc
A static class used to download the latest game assets and packet ids.